Video Games Have Always Been Queer

Video Games Have Always Been Queer


  • Author : Bonnie Ruberg
  • Publisher : NYU Press
  • Release Date : 2019-03-19
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781479843749


Video Games Have Always Been Queer Book Description :

Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the p...

Video Games Have Always Been Queer

Video Games Have Always Been Queer


  • Author : Bonnie Ruberg
  • Publisher : NYU Press
  • Release Date : 2019-03-19
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781479859986


Video Games Have Always Been Queer Book Description :

Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the p...

Video Games Have Always Been Queer

Video Games Have Always Been Queer


  • Author : Bonnie Ruberg
  • Publisher : NYU Press
  • Release Date : 2019-03-19
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781479831036


Video Games Have Always Been Queer Book Description :

Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the p...

The Queer Games Avant Garde

The Queer Games Avant Garde


  • Author : Bonnie Ruberg
  • Publisher : Duke University Press
  • Release Date : 2020-03-20
  • Genre: Games & Activities
  • Pages :
  • ISBN 10 : 9781478007302


The Queer Games Avant Garde Book Description :

In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game makers tell stories about their lives and inspirations, the challenges they face, and the ways they understand their places within the wider terrain of video game culture. Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of qu...

Queer Game Studies

Queer Game Studies


  • Author : Bonnie Ruberg
  • Publisher : U of Minnesota Press
  • Release Date : 2017-03-28
  • Genre: Games & Activities
  • Pages :
  • ISBN 10 : 9781452954639


Queer Game Studies Book Description :

Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new worlds, video games seem to offer the perfect opportunity to explore the alterity that queer culture longs for, but often sexism and discrimination in gamer culture steal the spotlight. Queer Game Studies provides a welcome corrective, revealing the capacious albeit underappreciated communities that are making, playing, and studying queer games. These in-depth, diverse, and accessible essays use queerness to challenge the ideas that have dominated gaming discussions. Demonstrating the centrality of LGBTQ issues to the gamer world, they establish an alternative lens for examining this increasin...

Rise of the Videogame Zinesters
Score: 4
From 2 Ratings

Rise of the Videogame Zinesters


  • Author : Anna Anthropy
  • Publisher : Seven Stories Press
  • Release Date : 2012-03-20
  • Genre: Games
  • Pages :
  • ISBN 10 : 9781609803735


Rise of the Videogame Zinesters Book Description :

"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." —Patrick Alexander, Eegra.com "Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games." —Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter" "These days, everybody can make and distribute a photograph, or a video, or a book. Rise of the Videogame Zinesters shows you that everyone can make a videogame, too. But why should they? For Anna Anthropy, it's not for fame or for profit, but for the strange, aimless beauty of personal ...

Gamer Trouble

Gamer Trouble


  • Author : Amanda Phillips
  • Publisher : NYU Press
  • Release Date : 2020-04-21
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781479834921


Gamer Trouble Book Description :

Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment cam...

Gaming Sexism

Gaming Sexism


  • Author : Amanda C. Cote
  • Publisher : NYU Press
  • Release Date : 2020-09-01
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781479802203


Gaming Sexism Book Description :

Interviews with female gamers about structural sexism across the gaming landscape When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer, but also to a much broader, more diverse audience. However, the GamerGate controversy six years later, and other similar public incidents since, laid bare the internalized misogyny and gender stereotypes in the gaming community. Today, even as women make up nearly half of all gamers, sexist assumptions about the what and how of women’s gaming are more actively enforced. In Gaming Sexism, Amanda C. Cote explores the video game industry and its players to explain this contradiction, how it affects fema...

Game Time

Game Time


  • Author : Christopher Hanson
  • Publisher : Indiana University Press
  • Release Date : 2018-03-08
  • Genre: Games & Activities
  • Pages :
  • ISBN 10 : 9780253032843


Game Time Book Description :

Preserving, pausing, slowing, rewinding, replaying, reactivating, reanimating... Has the ability to manipulate video game timelines altered our cultural conceptions of time? Video game scholar Christopher Hanson argues that the mechanics of time in digital games have presented a new model for understanding time in contemporary culture, a concept he calls "game time." Multivalent in nature, game time is characterized by apparent malleability, navigability, and possibility while simultaneously being highly restrictive and requiring replay and repetition. When compared to analog tabletop games, sports, film, television, and other forms of media, Hanson demonstrates that the temporal structures of digital games provide unique opportunities to engage play...

Gaming at the Edge

Gaming at the Edge


  • Author : Adrienne Shaw
  • Publisher : U of Minnesota Press
  • Release Date : 2015-01-01
  • Genre: Social Science
  • Pages :
  • ISBN 10 : 9781452943442


Gaming at the Edge Book Description :

Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games has frequently been limited and cursory. In contrast, Gaming at the Edge builds on feminist, queer, and postcolonial theories of identity and draws on qualitative audience research methods to make sense of how representation comes to matter. In Gaming at the Edge, Adrienne Shaw argues that video game players experience race, gender, and sexuality concurrently. She asks: How do players identify with characte...